Blockout

Blockout1989

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ArcadeApple IIGSWeb browserPC-8800 SeriesCommodore C64/128/MAXAtari LynxSega Mega Drive/GenesisAtari ST/STE

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

Release dates

Oct 1989Amiga, Arcade, Mac
1989Apple IIGS, DOS, Arcade, Commodore C64/128/MAX
Feb 1990Arcade
Dec 1990DOS
1990Amiga, DOS, Nintendo Entertainment System
Jan 18, 1991PC-8800 Series
Jul 1991Sega Mega Drive/Genesis
Sep 11, 1991Sega Mega Drive/Genesis
Nov 01, 1991Sega Mega Drive/Genesis
1991Atari Lynx
Jan 15, 2021Web browser

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